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Showing posts with the label watercolour

The impact of visual problems, by Elizabeth Kay

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  Puma Three and a half years ago I had two cataract operations. I wasn’t happy with the first one, but was told I was worrying about nothing, it would resolve itself in a few weeks,  so I went ahead with the second op on the right eye, which was fine. My left eyelid was drooping, and cutting out light, which meant I could only read on a Kindle as I could alter the brightness and the size of the font. You can’t enlarge illustrations, or tables, or maps, which becomes increasingly frustrating and has a real impact on your understanding of certain books. My optician diagnosed ptosis, but warned me that consultants do not listen to opticians. How true that became. commissioned illustration for playing cards, that never went on sale Consultant after consultant told me I was imagining my poor vision, as if I forced my eye as open as wide as possible I could see perfectly well. Keeping it open was a different matter altogether. The worst response of all was from a consultant renowne...

Re-illustrating books for the Kindle by Elizabeth Kay

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There are lots of reasons for re-illustrating a previously published book when you’re converting it for the Kindle. The originals, drawn by someone else, may not have been to your liking. It may simply be a matter of style – or the illustrator may have got some things fundamentally wrong, like the age of the protagonists, or whether one of your fantasy creatures has wings/horns/sharp pointy teeth. The best illustrations I have ever been sent were those of Miho Sataki, in the Japanese editions of The Divide , who read everything so carefully that each tiny detail was absolutely accurate. Her sense of design was wonderful, too. If the book was first published some time ago the drawings may be out of date; the shoebox-sized mobile phone of 1995 bears no resemblance to the smart phones in use today. There’s also the question of royalties – this way, you avoid those complexities altogether. The actual mechanics are remarkably easy. Make sure your illustration is a jpeg, and cent...